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Description: In this intensive, hands-on workshop, learn to apply the UML to fundamental object-oriented analysis and design concepts including architecture, objects, classes, components, stereotypes, relationships, and all supporting diagrams
Audience: This is an intermediate course for practitioners who desire an understanding of object-oriented analysis and design concepts and hands-on practical experience applying the techniques within a use-case-driven, architecture-centric, and iterative development process. This includes analysts, designers, and software developers
Prerequisites: To benefit from this course, you should have solid understanding of object technology
Material covered:
  • Apply an iterative, use case-driven, architecture-centric process to the development of a robust design model
  • Use the UML to represent the design model
  • Apply the concepts of abstraction, encapsulation, inheritance, and polymorphism
  • Explain the different views of software architecture, the key mechanisms that are defined in support of that architecture, and the effect of the architecture and mechanisms on the produced design
  • Describe some basic design considerations, including the use of patterns
Duration: The duration of this seminar is 5 Days from 9:30 to 14:30